0.10.2

-added satellite web
-time rate added to U.I
-Fixed pluto missing texture
-slight shader modifications
-entering the shadow of a planet results in a less extreme exposure boost
-code broken up into modules for better organisation
-Original ambient music added
-re-added max distance
0.10.0:

-dynamic exposure system
-simulation can now be paused by hitting esc
-corrected the designation system of jupiter's moons
-improved sky sphere mechanics
-revamped classification systems
-stabalized travelling between objects wit high time acceleration
-added ability to search for minor planets by name as well as by number
-star light now based on blackbody radiation
-kuiper belt now less "overwhelming"
-changed lens flares
-multiple asteroids can be seen at once
-camera clipping problems solved
-added system for handelling multiple star systems

-atmospheres are now backlit by the sun
-camera exposure now receives a boost when the sun is hidden behind an object
-objects can now fall into the shadow of onther object
-time control now has a dedicated set of buttons
-pluto, titan and triton now have more realistic atmospheres
-fixed problem resulting from holding moving the mouse off of the button while still holding down on it
-synced shader updates with frame rate for smoothness
-menus no longer over lap and can be ridden of using esc
-keyboard inputs no longer all shoved into search bar
-added the easter egg
0.9.5:

-fixed bug where time acceleration would effect atmosphere shaders -fixed infinite time acceleration glitch -changed to a move free camera (there shouldn't be an up or down in space) -controls refined -ambient music added -dedicated button for toggling info and help windows -there should be less over exaggereted terrain 0.9.4:

-atmospheric shaders immitate atmospheric refraction
-small changes in loading sequence
-some moons have improved textures

0.9.3:

-settings window added
-divs now have a blur filter and adaptive coloring

0.9.2:

-converted to .basis super-compression
-significant improvement in loading time
-now includes all tno's larger than 500km diameter
-added more moons to minor bodies
-solved problem where leaving the search bar empty freezes the universe
-atmospheres no longer duplicate upon reloading
-loading dynamic improved to reduce rapid loading / reloading
-dithering

0.9.0:

-unreal bloom added (post processing)
-goto animations
-optimization of orbital algorithm (140% faster )
-simplification of barycenters
-lens flares
-improved UI
-dynamic loading
-handfull of TNO's added as featured objects
-dwarf planet moons
-time control
-objects can now be clicked on abd visited
-UI features can be toggled
-orbit lines / labels can be toggled
-variabled magnification
-stabalized camera controls
-stabalized object tracking
-fixed right clicking problem
-planet rotation added
-semi-procedural asteroids
-specular mapping
-displacement mapping
-dynamic exposure
-planet shine
-background darkened
-drop down search suggestions added
-significant increase in texture quality
-camera dampening added

0.8.0:

-higher resolution gas giant textures
-wiki now extends to moons of Saturn
-targeted asteroid marker added
-orbit path gradients added
-procedural label generation
-ability to toggle UI added
-rings of Saturn added
-unnamed moons added
-near plane clipping issue solved
-rudimentary camera tracking added

0.7.0:

-solved radius / diameter mix up
-added orbital characters to object to window
-auto moon inclination
-more stable atmospheres
-solved cloud transparency problem
-improved search function
-implemented point-cloud rendering system for asteroids
-added I.A.U minor planet data base
-added earth-moon barycenter system
-changed camera aspect ratio
-new background

0.6.0:

-added more moons
-manually added ~400 asteroids
-better classification system

0.5.0:

-Bump maps added
-atmospheres added
-better UI layout
-better textures
-added moons
-some dwarf planets added
-solved problem with planets deviating from orbit path
-more reliable source of orbital data

0.4.0:

-orbits lines no longer 2 dimensional
-camera issues solved
-added shadows
-eccentricty and inclination added
-random test sprites removed
-orbit lines now colored
-navigation system added
0.3.0:

-Added textures
-orbits no longer 3d tori
-added accurate scale
-Fullscreen
-better zoom mechanism

-planets now have different colors
0.2.0:

-planets now move
-sun now orange
-camera can be maneuvered

-0.1.0:

-3d view of the sun and three planets added
-color added
-removed remnants of experimental phase
-orbits added

PLANETESIMAL

By Logan Brotherston

A real time simulation of the solar system and all of it's components. An interactive model that let's you explore the entirety of the solar system, without limits.